Creating a video game app is great way to earn some extra income and share your great ideas with the world. But users won’t want to play if it doesn’t run well, the art style is poor quality, or the objective of your game isn’t clear. You have to start with the basics. Use this step-by-step guide on how to make a video game to ensure you have all of the pieces. Then to get your game idea off the ground and into the hands of players all over the world, you have to test it.
Test Your Game
This is the most important step in building and maintaining you video game. You want to test your game extensively to find any problems and fix them before you release your game to the public. It can be difficult to test a game to its breaking point by yourself. Use a stress test website that knows video games. They’ll do what they can to break your game, and offer solutions if they encounter bugs, errors and breaks. If you don’t test your game, you’ll miss important issues with your game’s storyline, or character design. You could miss glitches and cheats that you don’t want your players to encounter.
While you design and build your game, you have to decide on a storyline. What’s the main objective of your game? What are any side objectives? It’s important to have clear ideas on what your players will be doing within your game. Testers will find areas that are weak in storyline or are struggling to hold players attention. They’ll point you toward areas that need to be removed or reworked for better game play.
One of the problem areas you could run into is art. There are a few types of art needed in a game. You may need 2D or 3D art, pixel art and animation sequences for fight scenes. Testing your game will ensure that your art is all in the correct format. Check this out to see what art will be used in your video game, and what kind of artists you need to achieve that.
Style is another issue you may run into. The art style should reflect the genre of the game you made. Players want to have a creepy or gross art style with horror genre games. If you have a magical or whimsical game, the art should be cute and bright.
Don’t continually add levels or extend your game with updates unless you test it first. Testing and fixing any found errors is the final step before you are ready to launch your game. If your players continually run into errors, game crashes, or inconsistent art and character glitches they won’t want to continue playing your game. If players use your game and have well executed storylines, clear objectives, and art that suits the game’s genre they will want to keep playing. Then they’ll share your game with their friends.…